Stand-Up Simulator

A second-person strategic card game where you woo or woe an audience with your wisecracks. Raise your score as high as possible. Will you keep your show going or cut it short to quit while you're ahead?

Stand-Up Simulator

What is Stand-Up Simulator?

Created for the Brackeys Global Game Jam 2024, Stand-up simulator is a second-person strategic card game where you woo or woe an audience with your wisecracks. Choose a comedy club, each with its own unique theme, and aim to raise your score as high as it will go. Will you make your show last as long as possible? Or cut it short to quit while you're ahead?

Gameplay Programming

I was one of two programmers on this game, responsible for most of the gameplay aspects seen on the performance screen. This included the crowd reactions, performance feedback, score calculations and areas of polish such as the spotlight and sound effects.

My biggest achievement on this project was with the crowd reactions. The number of crowd members that would laugh, and the intensity that they would do so, was all variable and based on the success of the joke. Bad jokes had less audience members laughing, and more modestly, while perfect jokes had the whole crowd roaring.

Different reactions for each joke

Different reactions for each joke

This was my first ever project in C# and Untiy, which under game jam copnditions really challenged my skills. Nevertheless, I was able to adapt and learn as I went. Ultimately still being able to produce a modular, customisable system for the game!

You can play it for free on itch.io: